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A quick update on my activity this year. It's been hectic so far! I've had the pleasure of working with some enormously talented companies; Littleloud, Fat Pebble, Plastic Pictures, and most recently Preloaded. I can't give any more information as the work I've done is either NDA'd, or has yet to be released. I'll be sure to update when the projects are on the App Store / Google Play.
Of course, the biggest news of 2013 so far is Sweatshop HD being pulled from the App Store, which was covered by media worldwide.
As you may have heard, Sweatshop HD was pulled by Apple from the App Store. I spent a lot of time in 2012 working for Littleloud on this game. We're all pretty upset by Apple's decision, and Simon Parkin sums it up well.
Meanwhile, you can play the original Flash version for free.
Some work in progress shots of an interactive Unity3D demo I've been working on when I have spare time. At some point I'll upload video, and maybe link to a Webplayer demo. Screenshots from Desktop, iPad3, and iPhone5.
This was also a contender for working it into a http://www.onegameamonth.com/ entry. Maybe next month..
Some progress on Shrike Engine - a framework I'm building in Unity3D to handle common functionality in 3rd person games, such as:
- Enemy AI
- Long and short range combat
- Multiplatform (iOS, Android, Web)
- Multiple input (touchpad, desktop, controller)
All of this building on top of Unity3D, and using plugins such as 2D Toolkit, Finger Gestures, Playmaker, Skyshop, and Alloy.
September 2012: I helped organise the Brighton Digital Festival Gamejam, and gave free Unity3D tutorials and coaching to attendees. With all the advice and help I was giving out, I was too busy to make anything!
Some images below from my Augmented Reality in Unity3d talk at dotBrighton, where I instructed users on how to make Augmented Reality demos using Unity3D, Vuforia, and gyroscope, and how to get them running on their iOS and Android devices. By the end of the evening, I had ~20 people with AR demos running on their devices. Result!
Introducing Murdoor. You are a murderous door.
This won the "Most Visionary" award at the Brighton Molyjam, for which I received a copy of Dungeon Keeper, which sits next to my BAFTA.
More information can be found on my personal blog.
A 150 page 3D comic for Web and iOS, built in Unity3D.
Produced by Littleloud for Channel 4.