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FESTIVE VR Brighton!

2014 has been an amazing year for VR. I love developing VR experiences and games, and I’m convinced that it will continue exploding in popularity over the coming months and years. We’re at an incredibly exciting point in the birth of a new form of entertainment and interaction, and we're helping define the future of a medium.

I set up VR Brighton in early 2014 to get like-minded people together to share their excitement, show off their work and to get the technology into the hands of those who don’t have it yet. 
It's been eight months since our first meet up, and Festive VR Brighton on December 8th was our largest, most popular and most successful event so far. We had 70 people in total, mainly from Brighton and London, but also from Dorset, Yorkshire, and Edinburgh! Yes - people came from another country to VR Brighton!

 

There are lot of people I need to thank! First up is Brightwave, a very forward-thinking eLearning company based in Brighton who hosted the meetup on the top floor of their gorgeous office for the evening. In particular, my thanks goes to: Colin Welch, Hayley Maisey, Laura Ward, and Rob Keery for helping out with the organisation and the invaluable assistance on the evening.

A huge thank you to everyone who bought demos along! Thank you SO MUCH. It would be really quite boring if you didn’t come along. So in no particular order..

Also, a huge thankyou to everyone who attended! If you have any feedback, positive or negative, please let me know.

Massive apologies to Peter Brophy for bringing the HOTAS & Vest, but being unable to use it as my PC couldn’t connect to the internet to authenticate Elite: Dangerous. Next time!

Kerry: Thanks for all the help. You're a star.

To everyone who didn’t come along and didn’t change your RSVP to "no" despite all the reminders.. shame on you! You’re on Santa’s naughty list now.

Finally, thanks to Lloyd Digital (oh wait, that's me) for sponsoring the drinks and mince pies. And for the two strands of tinsel.

Hope to see you at the next VR Brighton meetup! Let’s make 2015 an even more exciting year for VR.

Merry Christmas!

Iestyn

Edit: There's a video of the event here, thanks Kevin!



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Radial-G

 

Radial-G is one of the best VR games I've played, and now I'd say it's by far the best. But then I would say that, as I'm now credited as a Supporting Developer!

Admittedly it was only a small amount of work, however it was an absolute pleasure working with the team. Shame I didn't have more availability, as I love working on shiny 3D, particularly in VR.

Radial-G also won "Best Overall VR Experience Finalists Public Choice" at the Virtual Reality Awards.

Radial-G has been greenlit on Steam, and will be available on December 11th, 2014.

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A busy quarter

A quick update on my activity this year. It's been hectic so far! I've had the pleasure of working with some enormously talented companies; Littleloud, Fat Pebble, Plastic Pictures, and most recently Preloaded. I can't give any more information as the work I've done is either NDA'd, or has yet to be released. I'll be sure to update when the projects are on the App Store / Google Play.

Of course, the biggest news of 2013 so far is Sweatshop HD being pulled from the App Store, which was covered by media worldwide.

Work in Progress - Augmented Reality Car Demo

Some work in progress shots of an interactive Unity3D demo I've been working on when I have spare time. At some point I'll upload video, and maybe link to a Webplayer demo. Screenshots from Desktop, iPad3, and iPhone5.

This was also a contender for working it into a http://www.onegameamonth.com/ entry. Maybe next month..

Spin View

Spin view

Augmented Reality view

Interior gyroscope view

Murdoor at Molyjam Brighton

For Molyjam2012 I was inspired by the tweet: "I mean, what if, just imagine for a moment that you could actually take CONTROL of a door."

Introducing Murdoor. You are a murderous door.

This won the "Most Visionary" award at the Brighton Molyjam, for which I received a copy of Dungeon Keeper, which sits next to my BAFTA.

This very simple, silly game was covered by both Eurogamer and Hookshot, amongst others.

More information can be found on my personal blog.